About Us

  • Roni Linser is a philosopher, musician, educator, and web-designer. A former lecturer in Political Science at the University of Melbourne, his interests always focused on the themes of communication, power and emotion in social interaction. He has provided design, development, authoring, and moderation of role-play simulations over the last decade in many varied academic contexts and delivered numerous professional workshops for higher levels of education and training. He has used online role plays in his own teaching for over 12 years, well before the birth of Fablusi. He has delivered and published papers and articles in conferences and refereed journals on the subject of simulation pedagogy, E-learning, role-play design and moderation (see research). Roni is the motivating spirit and co-author of the Fablusi software.

  • Albert Ip has a long history in educational technology. He has always been interested in the communication aspect of the technology. He designed a student-programmable local area network for Apple-II microcomputers. He studied the use of electronic Bulletin Board systems as his Master degree in Education back in 1985. He developed a comprehensive hyper-text based teacher support system with searchable free text database, conferencing and multiple choice test generation just before the birth of world wide web. Albert has also done extensive work on learning objects, learning object metadata, theorised the online search mechanism. Albert's extension to SCORM include SCORM-SSS, a scheme to overcome the "mosaic effect" when learning objects are pulled from different courses and SCO-fetcher, a solution to overcome the cross-domain scripting problem when a SCORM compliant LMS is serving lessons from a different data repository. His other venture in SCORM also includes the SCORM Player which allows SCORM content to be played from a CD or served from a static web server. But most importantly, Albert wrote the Fablusi software.
  • Our Philosophy:

    The social world in which we all live is a myriad of communicative interactions based on the perspectives through which different actors view it. From childhood we learn these perspectives as well as how to act in the world by playing, make-belief, imitation, making up imaginary worlds and acting in them. The result is that we learn about the world from these experiences.


    Role playing is the deepest and most powerful way of learning. It harnesses our sense of identity, our experience and our imagination. It enables us to imaginatively experience being someone else, doing things we would not do in our normal life. It powerfully imposes on us the need to reflect and consequently learn about ourselves, the material we are learning about, and possible contexts which we may find ourselves in the real world. For more information see our Research Papers

  • Our Company:

    Our company, Fablusi™, was formed in 2002 and has since been involved with many educational institutions providing a learning experience to thousands of students. Our unique software enables teachers to create on-line role-play simulations by either choosing an existing one and modifying it to their own needs or creating one from scratch.


    You can download our free and extremely popular Role-play Design sheet from www.FABLUSI.com